We gave our proposal presentation today using the slides that Elyse designed and that we spent some time last night and this morning modifying and ordering.
I think it went really well -- way more people showed up for the graphics meeting then I was expecting.
We got some interesting questions. Sven pointed us towards something called "Diamond Age" that we were looking for in the lab later this afternoon, and we got some good ideas of how to map our in-game skills to real-world skills to prove that our game does what we say it is going to do. We will have to add some of this information to our game design document. We already had this idea, but now we're definitely set on have a pre- and post-test for our game testers.
Another game we need to search for is "Core Wars", which apparently integrate some computer science concepts in them.
Project Goals
Our goal is to provide first and second year University students with a simple game that allows them to build the intuition and understanding of pointers as used in high level languages like C/C++. An educational game online could help motivate and engage these students to participate in a meaningful and educational activity and to explore key concepts outside of the classroom. Putting their theory into practice reinforces the theoretical elements and aids in their retention.
Tuesday, May 27, 2008
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