We took a bit of a step back this week as Bruce brought us some textbooks he's planning to use for his summer game design class. Elyse has been reading about level design, while I've been working on game design and balance.
We've also been working more with RPGMaker, reading tutorials and playing around with the scripting/event interface. Some of the things we were worried about (such as being able to switch between characters) are actually ridiculously easy to do.
We've also added a new section to the site. We are planning to start scripting out the dialog in the game to help us work on tightening up the story and deciding the order of some of our events.
We've still been updating the design document with our other accomplishments, including adding our own tilesets to the game.
Project Goals
Our goal is to provide first and second year University students with a simple game that allows them to build the intuition and understanding of pointers as used in high level languages like C/C++. An educational game online could help motivate and engage these students to participate in a meaningful and educational activity and to explore key concepts outside of the classroom. Putting their theory into practice reinforces the theoretical elements and aids in their retention.
Friday, June 13, 2008
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment